Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Status Effects: Difference between revisions

From PWNed by 14:00 Wiki
m Deprecated: added the "full" effect
m more qol
 
Line 32: Line 32:
'''Deprecated Status Effects are effects that were tested / used to be in PWNed BY 14:00, but cannot be inflicted in the main game anymore.'''
'''Deprecated Status Effects are effects that were tested / used to be in PWNed BY 14:00, but cannot be inflicted in the main game anymore.'''


<span style = "color:#a6ffa6">''{{#tip-text: Overhealed| An effect that increases maximum HP temporarily.}}'' </span> - ''An effect that increases maximum HP temporarily.''
<span style = "color:#a6ffa6">''{{#tip-text: Overhealed| An effect that increases maximum HP temporarily.}}'' </span> - ''An effect that increases maximum HP temporarily. Formerly used for [[Survivors:Brandon6875935|Brandon]]'s green brick.''


<span style = "color:#ffd191">''{{#tip-text: Full| An effect that increases HP once, at the cost of lower speed.}}'' </span> - ''An effect that increases HP once, at the cost of lower speed.''
<span style = "color:#ffd191">''{{#tip-text: Full| An effect that increases HP once, at the cost of lower speed.}}'' </span> - ''An effect that increases HP once, at the cost of lower speed. Formerly used for [[Survivors:Guest 666|Guest 666]]'s "Taco" ability.''

Latest revision as of 20:46, 1 December 2025

Status Effects are a mechanic in PWNed BY 14:00 that can negatively or postively affect the player it's inflicted onto.

Status Effects can be scaled in power. For example, Fear X can instantly kill the player it's inflicted onto if the killer deals damage to them while the effect is active, Staggered X disables movement for the player it's inflicted onto, etc.

Currently, there are 9 available Status Effects, and 2 deprecated Status Effects in PWNed BY 14:00.

Available

Available Status Effects are effects that can be inflicted onto others in PWNed BY 14:00.

Bleeding - An effect that deals damage over time to the player it's inflicted onto.

Haste - An effect that speeds up the player it's inflicted onto.

Slowness - An effect that slows the player it's inflicted onto.

Watched - An effect that highlights the player it's inflicted onto to the Entity.

Cleansed - An effect that increases stamina regeneration and silences footsteps.

Adrenaline - An effect that decreases stamina drain.

Tracked - An effect that pings your location to the Entity / Survivor.

Staggered - An effect that slows the player it's inflicted onto and disables sprinting.

Floating - An effect that decreases gravity for the player it's inflicted onto.

Fear - An effect that weakens the player it's inflicted onto. Causes a crying effect similar to Bleeding's blood.

Deprecated

Deprecated Status Effects are effects that were tested / used to be in PWNed BY 14:00, but cannot be inflicted in the main game anymore.

Overhealed - An effect that increases maximum HP temporarily. Formerly used for Brandon's green brick.

Full - An effect that increases HP once, at the cost of lower speed. Formerly used for Guest 666's "Taco" ability.