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Survivors:DragonDudes3: Difference between revisions

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== dragondudes3 - The Dazed ==
[[File:Fuckkkkkkk.png|alt=i cant upload images btw|thumb|dragondudes3's base render.]]


[[File:Fuckkkkkkkk.png|thumb|200px|The Dazed.]]
==== " But don't blame me for wanting to see my friend again. " ====
 
'''" But don't blame me for wanting to see my friend again. "'''
 
Brought into the Vast against ''its'' wishes, '''dragondudes3''' finds himself stuck with many an unfamiliar face, and can only hope theirs won't get washed away too. Armed only with the knowledge and tools it kept away from him, '''dragondudes3'''<nowiki/>'s abilities allow him to keep an entity busy, and away from the others.
Brought into the Vast against ''its'' wishes, '''dragondudes3''' finds himself stuck with many an unfamiliar face, and can only hope theirs won't get washed away too. Armed only with the knowledge and tools it kept away from him, '''dragondudes3'''<nowiki/>'s abilities allow him to keep an entity busy, and away from the others.
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|100
|100
|30
|30
| 500
|i think it was 500
|}
|}


== Abilities ==
== Skills ==
 
=== Hammer Throw ===
[[File:dragondude3.gif|thumb|Hammer Throw]]
'''dragondudes3''' enters a stance, holding his hammer in the air. During this move, his movement speed is reduced significantly. While in this stance, hold M1 to charge and throw your hammer in an arc, the distance increasing with the charge.


Striking the entity with your hammer stuns them, scaling with the force of the hammer throw. After throwing the hammer, you can retrieve it by walking over it, reducing the cooldown of your next hammer throw by 10 seconds.
==== Hammer Throw ====
[[File:Jacob-stamina-management.gif|thumb|REPLACE LATER - Hammer Throw]]
'''dragondudes3''' enters a stance, holding his hammer in the air. During this move, his movement speed is reduced significantly. While in this stance, hold M1 to charge and release your hammer throw in an arc, the distance increasing with the charge.


[[File:dragondude2.gif|thumb|Charging up hammer throw]]
Striking the entity with your hammer stuns them, scaling with the force of the hammer throw.
=== Pull The Plug ===
[[File:dragondude4.gif|thumb|Pull The Plug (Please replace with a better example)]]
Upon activation, '''dragondudes3''' immediately freezes in place for 1.5 seconds, their avatar turns black and shows a loading symbol. This move acts as a counter, with the entity being Slowed and Silenced for 4 seconds if they attack '''dragondudes3''' during this ability, and giving him a speed boost. If '''dragondudes3''' fails to counter an entity's attack, they are briefly staggered, making him an easy target. Do note that attacks not coming directly from the entity, such as [[Father]]'s gifts, cannot be countered by this ability.


==== Pull The Plug ====
Upon activation, '''dragondudes3''' immediately freezes up, their avatar turning black and showing a loading symbol. This move acts as a counter, with the entity being Slowed and Silenced for 4 seconds if they attack '''dragondudes3''' during this ability, and giving him a speed boost. If '''dragondudes3''' fails to counter an entity's attack, they are briefly staggered, making him an easy target.[[File:Jacob-dodge.gif|thumb|REPLACE LATER - Charging up hammer throw]]
[[File:Jacob-corner-shot.gif|thumb|REPLACE LATER - Pull The Plug]]
== Techniques ==
== Techniques ==
Since '''dragondudes3'''<nowiki/>'s Hammer Throw works on activation like Jacob's shotgun, you can use the Hammer Throw animation to bait out entities into jumping and wasting valuable stamina. Bare in mind that this is not as easy as Jacob, as '''dragondudes3''' suffers a short movement speed penalty when putting away his hammer.
Since '''dragondudes3'''<nowiki/>'s move works on activation like Jacob's shotgun, you can use the Hammer Throw animation to bait out entities into jumping and wasting valuable stamina. Bare in mind that this is not as easy as Jacob, as '''dragondudes3''' suffers a short movement speed penalty when putting away his hammer.
 
[[File:Jacob-CombatRoll.gif|thumb|REPLACE LATER - Pull The Plug (Missed)]]
'''dragondudes3'''<nowiki/>'s counter, Pull The Plug, requires you to read the entity at a moment's notice and know when it is going to hit you for the counter to land–otherwise you are left dead and dry. The most opportune moments to use Pull The Plug include:
[[File:Jacob-PumpFake.gif|thumb|REPLAEC LATE - Hammer Fakeout]]
 
* When the entity is desperate (the timer is low, leading to it hitting more often and frantically)
* When JX1DX1 is charging at you
* When the Stone Men are about to hit you
 
[[File:Jacob-PumpFake.gif|thumb|REPLACE LATER - Hammer Fakeout]]
 
== Gallery ==
<gallery>
dudeingame.png|border|DragonDudes3 in game
dragondude1.gif|border|DragonDudes3 using his default emote '''<nowiki>''Sick Tricks''</nowiki>'''
dragondude5.gif|border|Pull The Plug missed
</gallery>
[[Category:Survivors]]

Revision as of 20:14, 4 August 2025

dragondudes3 - The Dazed

i cant upload images btw
dragondudes3's base render.

" But don't blame me for wanting to see my friend again. "

Brought into the Vast against its wishes, dragondudes3 finds himself stuck with many an unfamiliar face, and can only hope theirs won't get washed away too. Armed only with the knowledge and tools it kept away from him, dragondudes3's abilities allow him to keep an entity busy, and away from the others.

Health Stamina Run Speed Price
100 100 30 i think it was 500

Skills

Hammer Throw

REPLACE LATER - Hammer Throw

dragondudes3 enters a stance, holding his hammer in the air. During this move, his movement speed is reduced significantly. While in this stance, hold M1 to charge and release your hammer throw in an arc, the distance increasing with the charge.

Striking the entity with your hammer stuns them, scaling with the force of the hammer throw.

Pull The Plug

Upon activation, dragondudes3 immediately freezes up, their avatar turning black and showing a loading symbol. This move acts as a counter, with the entity being Slowed and Silenced for 4 seconds if they attack dragondudes3 during this ability, and giving him a speed boost. If dragondudes3 fails to counter an entity's attack, they are briefly staggered, making him an easy target.

REPLACE LATER - Charging up hammer throw
REPLACE LATER - Pull The Plug

Techniques

Since dragondudes3's move works on activation like Jacob's shotgun, you can use the Hammer Throw animation to bait out entities into jumping and wasting valuable stamina. Bare in mind that this is not as easy as Jacob, as dragondudes3 suffers a short movement speed penalty when putting away his hammer.

REPLACE LATER - Pull The Plug (Missed)
REPLAEC LATE - Hammer Fakeout