Survivors:Jacob: Difference between revisions
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Iwuvrats08 (talk | contribs) i made jacob please be impressed |
valerie is gay and needs to die |
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''' | == Jacob == | ||
'''⚠️ AS OF 09/10/2025, ALL CDARCHIVE RELATED CONTENT IS PLANNED TO BE REDESIGNED AS PER THE REQUEST OF THE CREATOR. MOVESETS WILL REMAIN THE SAME; BUT THE CHARACTERS WILL CHANGE.'''[[File:JacobRender-transparent.png|thumb]] | |||
Jacob is one of the two Bloxxers currently in the game, being able to stun the entity. Jacob is extremely important to his team, being able to protect his teammates by stopping the entity in their tracks completely with his shotgun. Along with having the currently highest health possible and a multi-use evasive tool as his roll, you can stall for long periods of time with or without help from his teammates, preferably with help. | |||
You should strive to support your team, watch whenever other survivors lose stamina and are close to dying. Distract the killer by stunning up close and sitting there for a second so they chase you. Your goal is to be as annoying as possible so that your teammates live, then hide after a stun to heal from the brandon you saved heroically like the smart jacob you are! | |||
{| class="wikitable" | |||
|+ | |||
!Health | |||
!Stamina | |||
!Run Speed | |||
!Price | |||
|- | |||
|100 | |||
|100 | |||
|30 | |||
|350 | |||
|} | |||
== Skills == | |||
==== Dodgeroll ==== | |||
[[File:Jacob-stamina-management.gif|thumb|Managing stamina well to avoid hits and gain distance.]] | |||
Jacob will roll in the direction you're currently facing, draining 15 stamina but giving i-frames during the animation, has 20 second cooldown after use. Great to avoid dashes or general damage, gives a bunch of distance if you need it while walking. | |||
==== Shotgun ==== | |||
[[File:Jacob-dodge.gif|thumb|Dodging a stalker lunge.]] | |||
[[File:Jacob-corner-shot.gif|thumb|Easiest way to land your shotgun.]] | |||
Jacob will have startup of pulling out a shotgun, clicking will fire the shotgun, applying Staggered IV for a maximum of 4s to a minimum of 1.5s depending on your distance to them. Has a range of 30 studs, after firing it'll put the ability on a 55 second cooldown, Jacob cannot use this while running or in the air. | |||
== Techniques == | |||
You can combine both the roll and shotgun pull animation, its more flashy than useful, as you can lose stuntime due to distance gained. However this catches people off guard easily, and can usually always work. | |||
[[File:Jacob-CombatRoll.gif|thumb|Example of a CombatRoll.]] | |||
[[File:Jacob-PumpFake.gif|thumb|Example of a fake out.]] | |||
Faking out when you will shoot works quite alot, works even when you dont have a shot, they'll waste stamina! |
Latest revision as of 13:52, 10 October 2025
Jacob
⚠️ AS OF 09/10/2025, ALL CDARCHIVE RELATED CONTENT IS PLANNED TO BE REDESIGNED AS PER THE REQUEST OF THE CREATOR. MOVESETS WILL REMAIN THE SAME; BUT THE CHARACTERS WILL CHANGE.

Jacob is one of the two Bloxxers currently in the game, being able to stun the entity. Jacob is extremely important to his team, being able to protect his teammates by stopping the entity in their tracks completely with his shotgun. Along with having the currently highest health possible and a multi-use evasive tool as his roll, you can stall for long periods of time with or without help from his teammates, preferably with help.
You should strive to support your team, watch whenever other survivors lose stamina and are close to dying. Distract the killer by stunning up close and sitting there for a second so they chase you. Your goal is to be as annoying as possible so that your teammates live, then hide after a stun to heal from the brandon you saved heroically like the smart jacob you are!
Health | Stamina | Run Speed | Price |
---|---|---|---|
100 | 100 | 30 | 350 |
Skills
Dodgeroll

Jacob will roll in the direction you're currently facing, draining 15 stamina but giving i-frames during the animation, has 20 second cooldown after use. Great to avoid dashes or general damage, gives a bunch of distance if you need it while walking.
Shotgun


Jacob will have startup of pulling out a shotgun, clicking will fire the shotgun, applying Staggered IV for a maximum of 4s to a minimum of 1.5s depending on your distance to them. Has a range of 30 studs, after firing it'll put the ability on a 55 second cooldown, Jacob cannot use this while running or in the air.
Techniques
You can combine both the roll and shotgun pull animation, its more flashy than useful, as you can lose stuntime due to distance gained. However this catches people off guard easily, and can usually always work.


Faking out when you will shoot works quite alot, works even when you dont have a shot, they'll waste stamina!