Survivors:Prototype: Difference between revisions
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==== Gravity Coil ==== | ==== Gravity Coil ==== | ||
Lets you double jump once for 20s, applies <span style = "color:#3449eb">''{{#tip-text: Floaty I | An effect that decreases gravity for the player it's inflicted onto.}}'' </span> | Lets you double jump once for 20s, applies <span style = "color:#3449eb">''{{#tip-text: Floaty I | An effect that decreases gravity for the player it's inflicted onto.}}'' </span> to teammates for 10s in a 25 stud range, 20s cooldown. Not as useful but still has handy cases, best for maps with drop spots letting you take height easily. | ||
== Techniques == | == Techniques == | ||
You can stack both the gravity and speed coil, but doesn't have much really. | You can stack both the gravity and speed coil, but doesn't have much really. |
Revision as of 07:02, 5 August 2025

Prototype
A mix between survivalist and support, prototype can keep themselves alive well, but can support their team greatly at times. Should be on the front lines with Jacob, has good escape tools just make sure you aren't wasting stamina on the way to support them. Both coils are great to use and can save lives, use only when needed.
Health | Stamina | Run Speed |
---|---|---|
100 | 100 | 30 |
Skills
Speed Coil
Applies Haste I for 6s to yourself, 3s to teammates in a 20 stud range, 30s cooldown. Very useful to support or use on yourself, the haste can save lives and should be used as so.
Gravity Coil
Lets you double jump once for 20s, applies Floaty I to teammates for 10s in a 25 stud range, 20s cooldown. Not as useful but still has handy cases, best for maps with drop spots letting you take height easily.
Techniques
You can stack both the gravity and speed coil, but doesn't have much really.