Entities:Father: Difference between revisions
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[[File:OurFather.png|alt=Render of 'Our Father'.|thumb|Father's base render.]] | [[File:OurFather.png|alt=Render of 'Our Father'.|thumb|Father's base render.]] | ||
'''⚠️ AS OF 09/10/2025, ALL CDARCHIVE RELATED CONTENT IS PLANNED TO BE REDESIGNED AS PER THE REQUEST OF THE CREATOR. MOVESETS WILL REMAIN THE SAME; BUT THE CHARACTERS WILL CHANGE.''' | |||
'' <span style="color: #A0D8EA">'''❝''' </span> You can,t esca pe me THAT easily [[Survivors:Jacob|Jacob]],,, <span style="color: #A0D8EA">'''❞''' </span> '' | '' <span style="color: #A0D8EA">'''❝''' </span> You can,t esca pe me THAT easily [[Survivors:Jacob|Jacob]],,, <span style="color: #A0D8EA">'''❞''' </span> '' | ||
- <span style="color: #A0D8EA">'''Our Father''' </span> | - <span style="color: #A0D8EA">'''Our Father''' </span> |
Revision as of 13:51, 10 October 2025
Father

⚠️ AS OF 09/10/2025, ALL CDARCHIVE RELATED CONTENT IS PLANNED TO BE REDESIGNED AS PER THE REQUEST OF THE CREATOR. MOVESETS WILL REMAIN THE SAME; BUT THE CHARACTERS WILL CHANGE.
❝ You can,t esca pe me THAT easily Jacob,,, ❞ - Our Father
Even after being pulled into The Vast, Father continues his relentless pursuit of Jacob. Father comes bearing friends and gifts, He utilizes these tools to lockdown the map and force survivors into corners. As Father, you should use the map to your advantage, as your strength depends on your map knowledge.
Health | Stamina | Run Speed | Slash Damage | Price |
---|---|---|---|---|
999 | 100 | 30.5 | 25 (28, including Bleeding) | 1020 |
Passives
Unfamiliar
Whenever Our Father is present, fog will cover the map.
They Put Us In Here
Whenever a survivor dies to Our Father, a Statue will rise in their place. This Statue will inflict any Survivor in its radius with Watched I .
Skills
Gifts For You
Our Father places a Gift on the ground, which will detonate if a Survivor walks within 14 studs of it. When the gift detonates (if it hits someone), the Survivor in its radius will take 24 damage. Our Father can spawn a maximum of 7 undetonated gifts before being forced to detonate one.
stone_men
Our Father spawns two stone men that will chase after the closest Survivor. If a stone man is within 25 studs of a Survivor, it will start to chase their target at a 25% faster speed. Once the stone men finally catch up to a Survivor, they will swing, dealing 18 damage and applying Slowness II to the Survivor for 3s, as well as highlighting them for 5s.
The stone men can be killed by damaging abilities after their invincibility period is over. If the stone men are alive for 30 seconds, they will despawn.
Unconfined
Our Father will place down a Waypoint in the first period of this move. If Our Father clicks on the Waypoint, he will teleport to it, inflicting anyone in the Unconfined hitbox with Slowness I , while Our Father gets Haste II and Adrenaline II . Survivors are unable to see the Waypoint.
Techniques
Much like JX1DX1, Our Father is able to jump during MOST of his abilities, excluding Unconfined (although you wouldn't really need to jump because you get i-frames). Use this to your advantage.
Our Father relies heavily on his gift, as it surprises Survivors and deals decent damage to them. Trap the places that are most used on maps. If you're afraid of a survivor defusing your gift, you can also place a hidden gift nearby to ensure at least one gift hit. You get the most value from them, not just mindlessly chasing.
Our Father is able to conceal a gift inside of brandon6875935's Light Bins to injure or finish off wounded survivors.